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| Q1
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What is MPEG? |
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| A1 : |
MPEG is the "Moving Picture Experts
Group", working under the joint direction of the International Standards Organization
(ISO) and the International Electro-Technical Commission (IEC). This group works on
standards for the coding of moving pictures and audio. MPEG has
created its own homepage, providing information on the what, where, when and how of the
standards.¡@ |
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| Q2
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Are MPEG-3 and Layer-3 the same thing? |
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| A2 : |
No! Layer-3 is a powerful audio coding scheme
which certainly is part of the MPEG standard. Layer-3 is defined within the audio
part of both existing international standards, MPEG-1 and MPEG-2. ¡@ |
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| Q3 : |
Talking about MPEG audio, I always
hear "Layer1, 2 and 3". What does it mean? |
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| A3 : |
MPEG describes the compression of audio
signals using high performance perceptual coding schemes. It specifies a family of three
audio coding schemes, simply called Layer-1, Layer-2, and Layer-3. From Layer-1 to
Layer-3, encoder complexity and performance (sound quality per
bitrate) are increasing.
The three codecs are compatible in a hierarchical way, i.e. a Layer-N decoder may be able
to decode bitstream data encoded in Layer-N and all Layers below N (e.g., a Layer-3
decoder may accept Layer-1,-2,-3, whereas a Layer-2 decoder may accept only Layer-1 and
-2.)¡@ |
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| Q4
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So we have a family of three audio
coding schemes. What does the MPEG standard define, exactly? |
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| A4 : |
For each Layer, the standard specifies the
bitstream format and the decoder. To allow for future improvements, it does not specify
the encoder, but an informative chapter gives an example for an encoder for each Layer. ¡@ |
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| Q5 : |
What have the three audio Layers in
common? |
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| A5 : |
All Layers use the same basic structure. The
coding scheme can be described as "perceptual noise shaping" or "perceptual
subband / transform coding". The encoder analyzes the spectral components of the
audio signal by calculating a filterbank (transform) and applies a psychoacoustic model to
estimate the just noticeable noise-level. In its quantization and coding stage, the
encoder tries to allocate the available number of data bits in a way to meet both the
bitrate and masking requirements.
The decoder is much less complex. Its only task is to synthesize an audio signal out of
the coded spectral components.
All Layers use the same analysis filterbank (polyphase with 32 subbands). Layer-3 adds a
MDCT transform to increase the frequency resolution.
All Layers use the same "header information" in their bitstream, to support the
hierarchical structure of the standard.
All Layers have a similar sensitivity to biterrors. They use a bitstream structure that
contains parts that are more sensitive to biterrors ("header", "bit
allocation", "scalefactors", "side information") and parts that
are less sensitive ("data of spectral components").
All Layers support the insertion of programm-associated information ("ancillary
data") into their audio data bitstream.
All Layers may use 32, 44.1 or 48 kHz sampling frequency.
All Layers are allowed to work with similar bitrates:
Layer-1: from 32 kbps to 448 kbps
Layer-2: from 32 kbps to 384 kbps
Layer-3: from 32 kbps to 320 kbps
The last two statements refer to MPEG-1; with MPEG-2, there is an extension for the
sampling frequencies and bitrates (see below). ¡@ |
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| Q6
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What are the main differences between
MPEG-1 and MPEG-2 in the audio part? |
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| A6 : |
MPEG-1 and MPEG-2 use the same family of audio
codecs, Layer-1, -2 and -3. The new audio features of MPEG-2 are a "low sample rate
extension" to address very low bitrate applications with limited bandwidth
requirements (the new sampling frequencies are 16, 22.05 or 24 kHz, the bitrates extend
down to 8 kbps), and a "multichannel extension" to address surround sound
applications with up to 5 main audio channels (left, center, right, left surround, right
surround) and optionally 1 extra "low frequency enhancement (LFE)" channel for
subwoofer signals; in addition, a "multilingual extension" allows the inclusion
of up to 7 more audio channels. ¡@ |
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| Q7
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Are Layer-3 and MPEG-3 the same thing? |
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| A7 : |
No! Layer-3 is a powerful audio coding scheme
which certainly is part of the MPEG standard. Layer-3 is defined within the audio part of
both existing international standards, MPEG-1 and MPEG-2.
But:There is no MPEG 3 defined.¡@ |
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| Q8
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How do I listen to MP3 file? |
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| A8 : |
Get a program to play mp3 file. If you are
running Windows, we recommend Winamp. Of course, you need to have a sound card and
speakers or headphones, you can find a portable play in this website product category. |
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